

The multiplayer mode we've added to Wildermyth is cooperative, and the overall structure is the same as the single player game. We love the idea that Wildermyth can be a kind of Dungeons & Dragons-esque storytelling device for groups of players, and the way we've implemented multiplayer attempts to make that form of collaboration easier (and, hopefully, more fun!)

Since heroes are highly customizable, a lot of players have been making them look like their friends, and then letting their friends make decisions about those heroes' abilities and the choices they make. Wildermyth is, first and foremost, a game about heroes, their adventures, the choices they make, and how they change and grow over time. It's still missing a few quality of life features, like steam matchmaking / friend list integration, so the process is a bit old-school right now, but it does work and it is fun! Players have been asking for multiplayer for a while, so we did the only reasonable thing, which was to release it on April Fool's day without any prior indication. Where does your myth lead? Come help us uncover it! Unravel mysteries and share pensive moments in an ever-new fantasy setting that blends hard truths and sacrifice with humor and personal storytelling. Combat unexpected threats and strange monsters across interactive battlefields. Lead a band of heroes as they grow from reluctant farmers into unique, legendary fighters. Like the best tabletop roleplaying experiences, Wildermyth gives you choices and answers your every decision with consequences that drive your characters forward. Wildermyth is a character-driven, procedurally generated RPG that empowers the player to tell the story of a band of heroes and help them grow from reluctant farmers into unique, legendary fighters.
